Planning: Part 3: Game Planning and Move Selection

By Chess Chit Chat

Game Planning and Move Selection

Step I - Evaluate the Position - Use SCAN to evaluate the board.

Step II - Set Goals and Form a Plan

Opening goals

  • A player needs to place his/her pawns in the center of the board.
  • A player needs to get his/her pieces out and placed properly on the board, and in the correct order.
  • A player needs to get his/her king safe by castling.

Middlegame goals

  • A player needs to obtain an advantage either in material, position, or time.
  • A player needs to find ways to checkmate his/her opponent.

Endgame goals

  • A player needs to keep as many pawns as possible on the board.
  • A player needs to be able to move those pawns to the opposite side of the board, and to promote those pawns into queens and rooks.
  • A player needs to know how to checkmate his/her opponent using the available material.
  • If a player can’t do any of these things, then he/she needs to try to draw the game.

Basic Plans

  • Attack. If you have some type of advantage (material, position, time), how can you make it pay off? Two ways to do this are:
    Attack a weak piece(s), a weak square(s), or a weak section of the board.
    Break into your opponent’s space. Enough pressure will crack any position, given time.
  • Defend. If you are worse, how can you stop what your opponent is doing? Defending a bad position correctly may give you a chance for a counterattack. Two ways to defend your position are:
    Locate your pieces around the targeted point to be defended.
    Trade off and get rid of the opponent's attacking pieces, reducing the threats.
  • Improve At some points during the game, you will just be improving your position by:
    Simple development of material.
    A radical shift in the position of major pieces.
Step III - Review the Possible Moves that Fit Your Goals / Plan

Step IV - Play the Best Move You’ve Found that Fits Your Goals / Plan
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